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The Sphere, lots of speakers, and me

I believe you’ve had your fair share of big stadium concerts and festivals; there’s no other way of saying it, but sound and acoustics in those places usually suck. Now, let’s add a giant spherical-shaped venue with a seating capacity for more than 18,000 people where sound waves repeatedly collide with one another, and this looks like the perfect recipe for disaster.

The Sphere is an exceptional structure, and it is, in fact, the world's largest spherical construction. After U2's inaugural concert on Friday, Paul McCartney and Bon Jovi told Bono Vox that it was the best-sounding venue they'd ever heard – wait, I just realized I was in the same room as Paul McCartney.

I will try to give you some context and share some background info on how this was possible, how I ended up there and what was my role in it.

Taken by Fabio

Some background on sound systems

The following paragraphs give a simplified overview and history of sound systems. I need a quick expedition to Theory Land to explain what HOLOPLOT is doing and why it is so cool.

Speakers primarily fall under two types: point sources and line arrays. Point sources are the most common type of speaker and have been used forever. That is what you usually find in your stereo speakers or HiFi systems. They’re limited to how much you can control the sound wave, as they come with a defined radiation pattern, and there is little to do besides moving them around. The first sound systems in concerts were like this.

In the 1990s, a new type of speaker system was introduced - the line array. Since then, it has become the standard for live music performances and other applications, like your Soundbar at home. These systems consist of multiple speakers arranged in a line, working together. Line arrays receive the same audio signal, but each speaker reproduces it with different volumes or delays. This allows line arrays to manipulate how the sound wave is formed, giving them vertical or horizontal control of the sound – depending on it is built.

When I mention sound control, I talk about volume and frequency response. Especially how loud the sound will be for the people closest to the speaker or further away. Line arrays are often suspended high above the audience, shaped like a banana, and can deliver decent sound coverage for a large audience area.

There are two line-arrays, one at each edge of the stage. This was taken during a Gilberto Gil performance in 2022 at Haus der Kulturen der Welt in Berlin.

It is a good solution, right? Yes, it does work well, but it has its limitations. So far, we have only discussed vertical or horizontal sound control, but sound waves radiate on both axis, and for line-arrays, one of them is still restricted to the radiation pattern of the speakers.

Enters the almighty Matrix Array.

A demo deployment of a HOLOPLOT system during a creative workshop session at UCL Pearl in London, 2022.

HOLOPLOT has an innovative solution to this issue: its Matrix Arrays modules. HOLOPLOT’s modules have up to 96 individually controlled loudspeakers arranged in a grid. Each module can be combined with any number of modules to create an even larger array of speakers. The largest one at Sphere has ~ 464 Modules, which is somewhere around 40 thousand speakers working together.

Here is an MD96 module with 96 drivers. This photo was taken during my manufacturing tour, so the module still needs to be completed.

Using Wave Field Synthesis and Beam-forming, the modules can shape the sound waves horizontally and vertically. HOLOPLOT has some other secret sauces behind its technology, but this is how the sound system of the Sphere, with its ~ 1600 Modules, can sound so good. We precisely control how and where the sound waves go, avoiding unwanted reflections.

Did I already tell you that most of those 1672 modules are hiding behind the massive 16x16k LED panels? Before getting out of breath with all the absurd facts and numbers about it, let me rewind back 2 years and tell you how I ended up there.

Joining HOLOPLOT

Since 2016, I've been living and working in Berlin, and the pandemic, lockdowns, and remote work have made me crave some change. I wanted to work more closely with technology development and better connect with the city. However, leaving Envisioning, which I helped shape since the beginning, was difficult. During one of the events I visited for Envisioning, I first had contact with HOLOPLOT at Tech Open Air Berlin. Helmut Oellers, the company’s founder, demoed a previous technology prototype. It was a mind-blowing demo of the sound steering capabilities. A small wall of sound played some sound in a small tent outside the venue. You could switch between three speeches in distinct languages by taking a couple of side-steps. As the famous quote from Arthur C. Clarke says, “Any sufficiently advanced technology is indistinguishable from magic.”

Most startups looking for Product roles were solely focused on growth and not much focused on innovation or product development. Fortunately, I found an exciting opportunity at HOLOPLOT.

Another fitting saying for this period was "standing on the shoulders of giants." So far, my experience with Pro Audio was limited to when I was 15 and spent a handful of afternoons working at a car audio installer building subwoofer enclosures and spending the number of hours that only teenagers can afford reading on the subject in online forums.

I joined HOLOPLOT in February 2022 as the Product Manager for the still unreleased software aimed at Creatives working with HOLOPLOT, and part of my onboarding was a couple of Master Thesis from my new colleagues. Dante, Ravenna, audio-over-IP, PTP, object-based audio, phase alignment, interaural level and time differences, beam-forming, source configurations, spatialization, auralization, wave-field synthesis… the list continues. My vocabulary expanded very quickly. I have amazing peers who guided and challenged me through all of that. I will talk about this software, HOLOPLOT Create, in another moment as it deserves its post.

The reality is that I spent most of the last year doing what I enjoy most: diving deep into the subject. I took the opportunity to help set up our Playground at the office. That was where I understood how to connect and put everything together.

I spent way too many hours staring at this view.

I was not imagining that after a year and a half, I would collaborate with two other teams to develop a new operating system and control software. Cut to June, and I was inside the Sphere with a similar view and control, enjoying the culmination of the efforts of many teams using the world's largest sound system to music that was very dear to me.

I will continue the story in the next post. :)

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